![]() The only reward is the ability to continue playing the game. ![]() You’re then treated to a slow cutscene of Arthur washing his face (sorry, no shots of his naked ass/schlong). If Arthur doesn’t bathe for a while, for example, he’s eventually forced to by Miss Grimshaw, a non-playable character in his camp. Completing missions gives the player way too much money, so the resources never really feel scarce or “earned.” Other in-game tasks are pointless, and don’t give the player anything significant upon completion. In RDR2, though, the incentive system is deeply flawed. Players are compensated for their effort. Your crops in Stardew can be sold to purchase better farming equipment, minimizing the time spent sweating in the fields. In Fortnite, mined resources can be used to build structures to protect you in firefights. That’s because well-made games make their chores “fun” by giving the players meaningful incentives to complete them. Same goes for Stardew Valley, which is sort of baffling since you’re pretty much only ever doing hard farm labor. Yeehaw!Īnd yet in Fortnite, these tasks rarely ever feel like work. It currently has a 97 percent score on Metacritic, and it sold 17 million copies at $59.99 a pop in under two weeks. The game was released to near-universal acclaim. The invisible hands of the market applauded. About 2,800 people worked on it, many of whom ( controversially ) worked 100-hour weeks to meet their deadline. Low estimates claim that it cost about $240 million to make, spread across eight years of development time. Its development, too, was similarly bloated. ![]() There are more than 50 weapons to choose from, such as a double-barreled shotgun and a rusty hatchet. It takes about 45.5 hours to play through the main quest, and 150-plus hours to reach 100 percent completion. It has 200 species of animals, including grizzly bears, alligators, and a surprising number of birds. It takes roughly 15 minutes for its bland everycowboy star, Arthur Morgan, to gallop across the 29-square-mile map. The latest open-world western, released in October by Rockstar Games, constantly reminds you of this. Everything about Red Dead Redemption 2 is big.
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